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
Helpful NPCs
Feb 135 min read
DC 13 Is Great, Actually, And Bounded Accuracy Is Fine
The math in D&D 5e is pretty solid with a few rough spots, and most of your skill rolls should be DC 13. That's a great starting point...
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
Helpful NPCs
Nov 9, 20244 min read
Your Mechanics Feel Bad (So They Need to Be Redesigned)
Game designers obsess over probabilistic precision when designing their TTRPG mechanics. They'll run formulas through AnyDice and pore...
48 views

Helpful NPCs
Jul 12, 20244 min read
Ditching Ability Scores in D&D 5e
Ability scores worsen 5e. They encourage cookie-cutter point-buy characters and they slow the game down because you're calculating...
86 views
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